sl4shd0t
01-14-2014, 03:45 PM
Sockatume writes "Digital Foundry has published an article from an anonymous but trusted developer outlining the challenges of developing for the Nintendo Wii U. The piece confirms some common perceptions of Nintendo, such as their attitude to third party developers, and presents a few surprises, like networking code not being made available to outside developers until the console was almost on sale." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Behind+the+Scenes+of+Wii+U+Software+De velopment%3A+http%3A%2F%2Fbit.ly%2F1kzErDa) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F14%2F01%2F14%2F0224201%2Fbehind-the-scenes-of-wii-u-software-development%3Futm_source%3Dslashdot%26utm_medium%3 Dfacebook) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/14/01/14/0224201/behind-the-scenes-of-wii-u-software-development?utm_source=slashdot&utm_medium=googleplus)
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