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View Full Version : Mind Maps: the Poor Man's Design Tool


sl4shd0t
10-03-2012, 08:35 AM
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CowboyRobot writes "'UML too complex? Flowcharts too old school? Mind maps offer a simple way to capture designs and weave them together elegantly.' The quickest way to begin designing a program is to simply write down the steps in normal text, but this method breaks down with more complex projects. UML can be a useful format for larger projects but can be difficult to get right, especially when trying to use it with a less conventional project. The middle ground are 'Mind Maps,' 'a diagrammatic representation of loosely connected ideas. They are a central tool in brainstorming sessions. Mind map tools help capture ideas and then mush them around until you have the structure you want.'" http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Mind+Maps%3A+the+Poor+Man's+Design+Too l%3A+http%3A%2F%2Fbit.ly%2FRzrdFR) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fdevelopers.slashdot.org% 2Fstory%2F12%2F10%2F03%2F0358253%2Fmind-maps-the-poor-mans-design-tool%3Futm_source%3Dslashdot%26utm_medium%3Dfacebo ok) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://developers.slashdot.org/story/12/10/03/0358253/mind-maps-the-poor-mans-design-tool?utm_source=slashdot&utm_medium=googleplus)

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